So I dug a deep spiral staircase about 20-z levels deep and was using is as my dumping pit. I dug out some tombs for nobles in the sides and it was generally a neat fixture in front of my fort.
Time passed and I grew bored with my pit and decided to fill it from a river. It almost went off without a hitch (someone vacating the pit as it quickly filled dropped their baby and just kept on running). Other than that, I had a fine dwarfmade pond with platforms over it, with a statue garden and a well.
More time passed and I had my first goblin ambush. I was woefully unprepared to take them on. While the 2nd goblin battalion waited in the woods, I quickly whisked my citizens across a bottomless chasm, destroyed the bridge, and started anew on the other side.
The new fort was a little slapdash, but things were okay, except for one thing — Urist McComplain-about-thirst was thirsty. We were out of water. I knew we had an ample supply of water deep within the earth, but I didn’t know that Dwarf Fortress takes water pressure into effect.
I dug out a wonderful dining hall complete with a central pond I hoped to gently fill from the well. I send my miner in to crack the last wall and readied myself to close the floodgate. But a raging torrent of water sent my miner flying, and within seconds I get the message “Urist McUseless cancels Pull Lever: Area submerged”.
And my miner, my legendary miner… he’s trapped! “Get out!” I shout. But Urist McMiner is no pansy. No. Running would be cowardly, and that just not his way. He picks himself up and walks INTO the wall of water.
The torrent rushes past him, drowning his friends and filling his finely cut rooms, but it will not… IT WILL NOT get the best of him. He continued up the 20 levels of spiral stairs without wavering. He stood at the top of the well, alone and soaked. His contempt for nature saved him from a watery grave.
Sadly, the goblins were also happy to see him. But let it be known that this fortress did not fall to poor planning. It died a warrior’s death.
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